All Glory to the Hypnotoad!
The highly intelligent hypnotoad appears as a large amphibian measuring about two feet long. It has large oscillating multicolored eyes, and it emits a droning hum when it uses its psychic power. Its eyes glow all the time. A hypnotoad’s mesmerizing gaze affects a cone that’s 30 feet long and 30 feet wide at its farthest reach. All living creatures with a nervous system caught in the cone must make a saving throw or become fascinated and stand gazing at the hypnotoad for 1d6 minutes.
During this time, a hypnotoad can plant powerful suggestions in as many as 3d6 hypnotized creatures at once. (All creatures must be subjected to the same suggestion, and they gain a saving throw to resist the suggestion.) A hypnotoad’s suggestions can compel even directly self-destructive actions, but affected creatures are permitted a new saving throw with a +4 bonus in this case. Very reasonable suggestions may cause the saving throw to be made at a penalty (such as -1, -2, et cetera), at the GM’s discretion.
Stars Without Number
Armor Class: 7
Hit Dice: 1
Attack Bonus: +1
Damage: 1d3 bite
No. Appearing: 1
Saving Throw: 15+
Movement: 15 ft. (leap 100 ft.)
Morale: 7
Swords & Wizardry
Hit Dice: 1
Armor Class: 7 [12]
Attacks: 1 bite (1d3)
Saving Throw: 17
Special: Hypnotism, leap
Move: 3 (or leap 100 ft.)
Alignment: Chaos
Challenge Level/XP: 3/60
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