Monday Map: Interconnecting Corridors
As mentioned last week, Bosukumo’s lair consists of four levels connected via strong teleportational magic. This magic is subtle because it is blended into the very structure of the interconnecting passageways that run between the levels.
Whenever the players’ characters enter a level, roll 4d10 to determine what passages lead away from each of the outer archways. Orient the passages so that they best connect each archway. Roll 1d4 to determine to which level each passage leads. A second 1d4 determines to which outer archway the passage connects.
1 = Entry Level
2 = Eight-Pointed Star Level
3 = Halls and Rooms Level
4 = Water Pit Level
1 = North
2 = East
3 = South
4 = West
Don’t worry about repeats or strange results. For example, it is possible that the northern outer archway leading away from the Water Pit Level leads to the norther outer archway of the Water Pit Level.