The Oruka
My entry for James Holloway’s first Monster Man contest.
Oruka
Frequency: Rare
No. Appearing: 5-20
Armor Class: 6
Move: 12″/15″
Hit Dice: 3+3
% in Lair: Nil
Treasure Type: Nil
No. of Attacks: 1
Damage/Attack: 1-6
Special Attacks: Slice
Special Defenses: Two-dimensional
Magic Resistance: Standard
Intelligence: Semi-
Alignment: Neutral
Size: S (1′ diameter)
Psionic Ability: Nil
Attack/Defens Modes: Nil
Level/XP Value: IV/110+4/hp
Oruka are strange, ring-shaped creatures with dim intelligence that are native to the Astral Plane, but partially exist on the Prime Material Plane at the same time. Their senses extend into both planes simultaneously. They move by rolling or by flying. On the Astral Plane, oruka are maneuverability class A, but on the Prime Material Plane they are much clumsier (maneuverability class E).
Oruka have height and width but no depth. They can make a sideways turn and become invisible, detectable only via true seeing or similar means. In this state, oruka can move (but not attack), passing through the thinnest of spaces as long as the space is wide enough to admit the oruka’s diameter. With another sideways turn, an oruka becomes visible again, and these creatures can make one sideways turn per melee round. When an oruka is turned and invisible, it cannot be affected by any attack that does not also reach into the oruka’s other plane of existence. When visible, oruka suffer triple damage from piercing and slashing weapons.
Oruka attack by slicing through their targets, which are treated as AC 10. Dexterity and magical bonuses modify the target’s AC, but armor itself provides no protection.
Oruka travel in flocks that move about in elliptical paths, searching for food on the Prime Material Plane. These monsters seem to be carnivorous given their aggressive behavior, but exactly how they feed is not clear. Scholars theorize that oruka somehow absorb blood from prey that they slice.
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