Archive for the ‘ Spes Magna News ’ Category

What’s Up This New Year?

Well, the holiday season has ended. My two or so weeks off for Christmas and New Year’s proved productive. I ran a Twelve Days of Christmas sale for select titles. I offered a bundle full of monsters for the OSR. I made a meat pie out of a hobbit. I wrote a few supernatural-influenced classes for WWII: Operation WhiteBox and posted those links on G+ and other Internet places. I started work on Heroes of Mirelyn’s Skyrealm, a White Box fantasy campaign that hope kicks off this coming Sunday. I started converting Chance Encounters for use with Dungeon World. I released The Four Color Hack, a playtest set of rules for superheroic roleplaying. I’m gearing up to produce the second iteration of those rules in response to feedback from players and readers.

I launched Dangerous Places, my Patreon site. For $1, you get about one short scenario a month, formatted into a printer-friendly PDF complete with hand-drawn maps. I’ll post the PDF link via patron-only message. I’ll post the maps without the scenarios separately for the public. My first few maps have been posted. So too has Narvon’s Stair, a low-level adventure for Swords & Wizardry, which is available to everyone, Patron or otherwise.

Now I’m working on Goshahri: The City in a Cave, which should be ready by the end of January. Goshahri outlines the city in a cave, the domain of a ruthless bandit king. The city and many of its denizens are described in broader strokes. The strokes get finer in Jail Break!, the mini-adventure included as part of Goshahri. The table at the right provides some random hook ideas to get adventurers involved. I plan to revisit the city in a cave at least a few more times in coming months, detailing certain sections and providing more short adventures set in the bandit king’s domain.

If you’ve not already done so, check out Narvon’s Stair. If you like it, consider becoming one my patrons. It’s risk free. I produce nothing? You pay nothing. Drop me from your patronage whenever you want.

Huzzah.

Twelve Days of Christmas

The Monstrous Holiday Bundle remains on sale for $6. It collects 8 PDFs, most of them focused on Old School gaming. Starting on Christmas Day, Spes Magna Games celebrates the Twelve Days of Christmas by changing the price for a different PDF each day from its normal value to the pay-what-you-want option on DriveThruRPG. All of these deals vanish after the Twelve Days of Christmas end on January 5, 2017.

December 21st, 2016  in Spes Magna News No Comments »

Terrors, Truth, and Justice

Terrors of the Toxic Waste is now live for purchase at this link. If you want Terrors at a discount price of $1, click here instead. Either way, 21 new mutants stand ready for inclusion in your Mutant Future game.

Have you ever played Atomic Sock Monkey‘s Trust & Justice? If you enjoy superhero games, T&J probably has just about everything you’re looking for. It goes out of its way to stay faithful to the genre. Character creation is flexible and flows from the background made by the player. Game play is quick and has a hefty narrative focus. Before you plunk down money for the PDF, check out these freebies. Also, download the free PDQ Sharp!. The PDQ Core Rules form the basis of T&J. Indeed, the first time I played superheroes via an Atomic Sock Monkey product, it was based on the PDQ Core Rules, and a good time was had by all.

Here’s Benjamina Stern, a hero made using T&J:

Background & Origin: Before her transformation into the Strongest Woman in the World, Benjamina Stern was one of fourteen children born to circus performers Philippe and Johanna Stern. In her early years, Benjamina performed with her family. Benjamina’s father would offer one hundred dollars to any man in the audience who could defeat her in wrestling; no one ever succeeded in winning the prize. Benjamina once defeated the famous strongman Eugene Sandow in a weightlifting contest in New York City. Benjamina lifted a weight of 300 pounds over her head, which Sandow only managed to lift to his chest. Other feats of strength for which Benjamina was famous included lifting her husband (who weighed 165 pounds) overhead with one hand, bending steel bars, and resisting the pull of four horses. Now that she can lift more than a score tons, Benjamina serves as the Freakshow Four’s muscle and voice of reason. Like the other FF members, Benjamina gained her remarkable powers after being bombarded by cosmic radiation from the Aurora Borealis while camped just outside Anchorage, Alaska.

Motivation: Protect the weak from those who abuse their strength.

Qualities: Expert [+4] Bold and Brassy, Expert [+4] Professional Strong Woman, Good [+2] Voice of Reason, Poor [-2] Book Learning

Powers: Expert [+4] Super-Strength, Good [+2] Invulnerability

Stunts: Master [+6] “Time for a Whuppin’!” (Super-Strength Spin-Off, 4 Hero Points); Good [+2] Prodigious Leap (Super-Strength Spin-Off, 1 Hero Point)

Hero Point Pool: 5/10

November 22nd, 2016  in Spes Magna News No Comments »

Agnesa and Gleda

Terrors of the Toxic Waste is ready for its final edit. In next day or two, 21 new mutants hit the virtual streets, ready for inclusion in your Mutant Future game. Huzzah.

Speaking of Mutant Future, permit me to introduce Agnesa and Gleda, sisters and mercenaries. Born in Perisnak, a village set in a rugged hill country and populated largely by Pure Humans, the sisters had what passes for a normal childhood, tending the rabboxen herds and, when old enough, taking their turns with the town guard, watching the passes for bandits and spidergoats. An army of pigmen brought death and ruin to Perisnak shortly after Gleda’s fifteenth birthday. The few survivors fled into the hills, becoming refugees in world that tends to equate stranger with enemy. The destruction of Perisnak and the cruel deaths of most of their friends and family taught Agnesa and Gleda hard lessons. The two vowed to never depend on anyone other than each other, and during the passing years the sisters have forged themselves into tough guerilla fighters.

Agnesa, the elder, is a Pure Human. She is clever and slow to anger. Due to her intelligence, she enjoys a +5% technology roll modifier. Agnesa has the equivalent of a 17 Charisma and a 15 Willpower. Among her possessions are a carbine (1d10 damage), a revolver (1d10 damage), and a sturdy dagger (1d4 damage). Agnesa wears ballistic nylon armor (AC 5).

Agnesa
Alignment: Neutral
Movement: 120′ (30′)
Armor Class: 5
Hit Dice: 14 (77 hit points)
Attacks: 2 (weapon)
Damage: By weapon (+1 damage)
Save: L14
Morale: 8
Hoard Class: XV
XP: 2,400

Gleda is a Mutant Human. She is quick and strong, having the equivalent of scores of 16 in Strength and Dexterity. She is equipped much like Agnesa with a carbine (1d10 damage), a revolver (1d10 damage), and a sturdy dagger (1d4 damage). She also wears ballistic nylon armor (AC 5).

Gleda
Alignment: Neutral
Movement: 120′ (30′)
Armor Class: 3
Hit Dice: 12 (54 hit points)
Attacks: 2 (weapon) (+2 to-hit with missile weapons)
Damage: By weapon (+1 damage)
Save: L12
Morale: 8
Hoard Class: XV
XP: 3,600

Mutations: Echolocation, Increased Balance, Know Direction

November 22nd, 2016  in Spes Magna News No Comments »

Chance Encounters…Almost

If you’re not in the same virtual places I’m in on G+ and Facebook, you likely missed the posting of two creatures excerpted from Chance Encounters, my soon-to-be-released collection of fantastic creatures for Swords & Wizardry. You can take a gander at the bloody bones demon here and then find the ioun bug here. Chance Encounters includes these two monsters along with 24 others, each gloriously illustrated by stock art from some pretty talented artists.

What I’d really like is for some gimlet-eyed folks to read through my almost-final draft of Chance Encounters in order to provide me with constructive criticism. The task offers a very small amount of fame as well as a free copy of Chance Encounters when it goes live for sale. If you’re interested, shoot an e-mail to mark at spesmagna dot com. I’m pushing to get Chance Encounters finished by about 25 September or so.

Speaking of finished products, I published for the excellent The Black Hack a collection of character classes entitled Clever Title Using Hack & Class. It’s selling really well for something I’ve written, perhaps because it’s currently on-sale for $0.50.

Indeed, everything I’ve published at DriveThruRPG is on-sale this month as I try to raise enough money to buy dice for a dozen or so students that will soon participate in Ludi Fabularum, the story-game club I’ve facilitated for the past few years at the school whereat I teach.

Last of all, if you’re still playing AD&D, here’s a link for a new monster, the shereriti, a horrid product of ghastly rituals to Lloth. Enjoy!