Posts Tagged ‘ AntiPaladin Games ’

W Is for Wiggly

wiggly: (adj.) tending to move or cause to move with jerky movements, esp. from side to side

I know this has been said before by many, but it bears repeating: Star Wars isn’t a very good movie. It has not stood the test of time and, in my case, I feel that is because I’m no longer 10 years old. The subsequent movies only got worse, and the last few were barely watchable to awful. None of the big screen Star Wars movies have been well-written or well-acted. (Of course, even the worst of them is still better than best Transformers movie, but I digress.) I’m firmly convinced they remain marketable because other people are now 10 years old while still other people wish to hang onto that wide-eyed, uncritical age. I don’t fault people for this. If you like Star Wars, good for you. May the Force be with you.

There is, however, one good thing that came out of Stars Wars, and that’s Star Wars: The Roleplaying Game by West End Games that came out in 1987. It uses WEG’s d6 system, and it is a hoot to play, although I never played it much. When I did, my character was an alcoholic failed Jedi who, more than anything, just wanted to be left alone, but since the Empire wouldn’t do that, he crawled out of the bottle to join the Rebellion.

A few years ago, AntiPaladin Games released Mini Six, based on the OpenD6 System. Mini Six is an OGL product, and you can get the PDF for free at this link. That’s pretty awesome.

All of which finally brings me to today’s critter: the dreaded Mongolian death worm, suitable for Mini Six. Keep your eyes on the sand and tread carefully.

Mongolian Death Worm
Scale: 0D
Might: 2D+2
Agility: 4D+1
Wit: 0D
Charm: 1D
Skills: Brawling 3D, Spit Acid 3D (3D damage), Stealth 4D
Special: Target’s bitten by a Mongolian death worm must pass a Moderate Might roll or be poisoned. Poisoned victims suffer 3D damage. Mongolian death worms can burrow through sand at full speed.
Static: Dodge 13, Soak 8

April 26th, 2014  in RPG No Comments »