Archive for the ‘ Spes Magna News ’ Category

Aquatic Depths & Denizens Gets Some Art

As I’ve mentioned, I’m taking advantage of my summer vacation to get some much-delayed writing done. One of those project is Aquatic Depths & Denizens, which focuses on adventuring underwater for Swords & Wizardry. You can download the playtest version of the PDF at the link in the previous sentence.

As I was working on the PDF, I just knew I had to have a group picture showing the five new races standing next to each other, just like the 1E Player’s Handbook had (and which I’ve displayed to the right). Unfortunately, a picture that included a Merman, a Naiad, a Triton, a Bahar, and an Aquatic Elf wasn’t the sort of the thing I’d be able to find laying around in the public domain. This meant hiring an artist, which is something that my tiny budget doesn’t let me do a lot of. So, I mulled.

While mulling, I read through MurderHobos from Brent P. Newhall’s Musaeum. (Mini-review: MurderHobos is exactly what it says it is, namely “a simple OSR game that hews closely to d20 mechanics. The stats are silly, but they do make a playable game.”) I noticed the interior art had a certain, rugged Old School fantasy gaming vibe to it, so I checked the artist.

Turns out the artist is a fellow named Peter Seckler, who just happens to be one of the many people I’ve never met with whom I am friends on Facebook. A few messages later a deal was made, and a few days later I had the picture I needed:

From left to right: Aquatic Elf, Triton, Bahar, Merman, Naiad.

What’s Happening Lately?

Since the beginning of July, I’ve completed three PDFs and put playtest drafts out there for the public.

Aquatic Depths & Denizens focuses on adventuring underwater for Swords & Wizardry. It includes rules for swimming, drowning, fighting and spellcasting under the waves, five player character aquatic races, an assortment of aquatic spells, and a plethora of marine monsters. Download your copy and playtest today.

Optional Skill Resolution Rules presents a flexible system for resolving skill checks usable with Swords & Wizardry (and likely compatible with other OSR games). With OSR2, the Referee and players define a character’s skills based on race, background, and class. No skill lists restrain those choices. Do you want your Magic-User to be a ladies’ man? There’s a skill for that. Do you want your Paladin to have studied Forbidden Cults? There’s a skill for that. Download the playtest version of these rules today and see if they work for your game.

Here’s the playtest version of Astounding Archetypes: Bloodhand Gang. Presented in this Pathfinder-compatible PDF are five archetypes: dragon warrior, jotunkin, telekinetic monk, warp thief, and yo-yo magus (my personal favorite). I originally featured these archetypes on my website. I’ve tweaked all five a bit here and there, trying to clear up unclear rules, streamline class features, et cetera. I’ve also put together one villain for each archetype.

Of course, helpful folks who playtest the PDF and/or provide feedback receive credit in the final PDF. They also receive a free copy of the final PDF, providing I have an e-mail address. To further sweeten the incentives, playtesters/feedbackers may also select any single PDF from my on-line catalog to receive for free (again providing I have an e-mail address). My email address is mark at spesmagna dot com.

A Good Week So Far


I’ve not been this productive with Spes Magna Games in a while, and I’m determined to make more of my week off for Thanksgiving. So far this week, aside from blogposts, I’ve managed to get:

1. Metro Gnomes on-line for sale.
2. The Quid Novi? Collection on-line for sale.
3. Rantz’s Fair Multitude on-line for sale.
4. The Amphitheater of the Continuum on-line for free download.

Next up? Well, I’m going to try and finish Astounding Archetypes: Bloodhand Gang. This PDF will be a return to Pathfinder material for Spes Magna Games. It features five new archetypes, one each for barbarian, fighter, magus, monk, and rogue, plus five villainous NPCs, one for each archetype.

I’d like to have Astounding Archetypes: Bloodhand Gang on-line for sale before Monday, 2 December, but there’re no guarantees. As the number of hours of vacation left to me dwindle, those things I’ve been putting off (such as getting grades into the gradebook and lesson plans) start to become more urgent. Also, I’m running 3:16 Carnage Amongst the Stars this coming Friday, and I really should finish up the scenario before people show up expecting to play.

Still, this has been a good week for Spes Magna Games. Huzzah!

Rantz’s Fair Multitude at DriveThruRPG

Welcome to Rantz’s Fair Multitude! This Old-School game supplement offers 30 pages of ideas to challenge and reward your players. Among the multitude, you’ll find the following:

* Nine new magic items, including Demon Cymbals and Nails of Prynn
* More than 25 new monsters (with plot hooks), including the book golem, hungry ghosts, and the Seekers of the Eternal Flame
* Six special places you can drop into your campaign, including the Bridge of the Damned and Stadgaar Manor
* Eight new spells, including Arcasparv’s Doomful Gullet and Valfoxell’s Adventitious Pretense
* Brief descriptions for a 12 deity pantheon, including Cro, the God of Truth, Chaos, and Opposites

Rantz’s Fair Multitude can be purchased for $1.50 at DriveThruRPG with special discount.

November 26th, 2013  in RPG, Spes Magna News No Comments »

Holiday Gaming?

The holidays are often a time that mess with my gaming schedule, which kind of bugs me. Back when I didn’t have a wife, children, a mortgage, et cetera, the holidays were a time when there was more rather than less gaming. To help remedy this situation, I’m hosting two games in the next couple of weeks, more or less open to whomever RSVPs before I end up with a group larger than will fit in my house.

On November 29, we’re going to play 3:16 Carnage Amongst the Stars, which is published by Box Ninja Games. Here’s the exciting hook text for “Stormbringer Coming!”:

“Lissen up, troopers! We’re headin’ from the fryin’ pan into the biggest, hottest [expletive deleted] fire you’ve ever seen. The bugs got us by the [expletive deleted], but, [expletive deleted] it, we’ve got one chance to pull our [expletive deleted] out of the grinder. Squad Alpha, you’re going to steal a shuttle, ride it up to Stormbringer, and then nuke the bugs from orbit. The rest of us are going to run interference. We’re all dead anyways, but we’re sure as [expletive deleted] gonna take these [expletive deleted] down with us! Hoo-ah!”

About a week later, on December 7, we’re going to play Barbarians of Lemuria, which is published by Beyond Belief Games. Here’s the exciting hook text for “Battle Axis”:

You’ve faced the horrific hordes of evil before, but never like this. Thunder sticks? Rolling golems? Metal wagons hauling away women and children? You might not understand much about what’s going on, but it’s time to cleave some skulls and send some of these “Not Zees” screaming into the pits of hell!

So, how does your gaming play out over the holidays?

P.S. Speaking of holidays and gaming, did you know that you can get my A Medieval Holiday for $0.75 with this special discount code (which expires after December 15)?

November 24th, 2013  in Spes Magna News No Comments »