My newest PDF, A Medieval Holiday, is available at both DriveThruRPG and at Paizo.com for a mere $1.02 US. This 17-page, printer-friendly PDF offers party etiquette advice, decorating tips, menu suggestions, and recipes geared toward a pseudo-medieval banquet held in your very own home. It also contains the Pathfinder-compatible trencherman prestige class, featuring awesome class features such as Chug! Chug! and Gourmand.
I’ve also been bitten by the spell creation bug. Symptoms include a desire to create one new spell per level for each casting class. So far I’ve completed levels 0 through 4 for bards and level 1 for rangers. Here’s a sample:
School transmutation; Level bard 1
Casting Time 1 standard action
Components V, S
Range close (25 ft. + 5 ft./2 levels)
Target one creature/level, no two of which can be more than 30 ft. apart
Duration Concentration (up to 2 rounds + 1 round/level)
Saving Throw Fortitude negates (harmless); Spell Resistance yes (harmless)
Targets affected by accelerando enjoy a gradual increase in base land speed. On your turn each round the spell is in effect, affected creatures have their base land speed increased by 10 feet, to a maximum increase of 30 feet. This adjustment is treated as an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with any effect that increases your speed, this spell affects your jumping distance (see the Acrobatics skill).