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	<title>Comments on: Faster! They&#8217;re Getting Away!</title>
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	<description>Grab those dice! Gird your loins! Tonight, evil loses!</description>
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		<title>By: admin</title>
		<link>http://spesmagna.com/archives/221/comment-page-1#comment-23</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 29 Jan 2010 22:08:34 +0000</pubDate>
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		<description>More realistic? Sure, but that&#039;s not the goal. The goal is speed, playability, and ignoring cases wherein the chase rules would be unnecessary, such as a 80 ft. per move difference in speed.</description>
		<content:encoded><![CDATA[<p>More realistic? Sure, but that&#8217;s not the goal. The goal is speed, playability, and ignoring cases wherein the chase rules would be unnecessary, such as a 80 ft. per move difference in speed.</p>
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		<title>By: Phoenix</title>
		<link>http://spesmagna.com/archives/221/comment-page-1#comment-22</link>
		<dc:creator>Phoenix</dc:creator>
		<pubDate>Fri, 29 Jan 2010 21:34:22 +0000</pubDate>
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		<description>Looks OK but I had a question. So if I understand correctly if my opponent moves at a 10, and I move at a 90, I get +2 on my check and get one &#039;chase increment&#039; closer?

Wouldn&#039;t a +1 per 10ft of speed difference be oh so much more realistic?</description>
		<content:encoded><![CDATA[<p>Looks OK but I had a question. So if I understand correctly if my opponent moves at a 10, and I move at a 90, I get +2 on my check and get one &#8216;chase increment&#8217; closer?</p>
<p>Wouldn&#8217;t a +1 per 10ft of speed difference be oh so much more realistic?</p>
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